INTELLECTUAL OUTPUTS

  • Analysis

    Analysis of the use of digital skills in education in terms of learning needs.

  • Digital Game

    Development of Game for digital skills acquisition in school education. Please click the icon for access the Game.

  • SUPPORT MATERIALS

    Preparation of support materials for effective use of Game in education. Please click the icon for access the supporting materials.

  • STUDIES

    Evaluation and validity studies an active learning framework.